Kael PoliceBadge
This item is free.
Description
# π‘οΈ Kael-PoliceBadge β Ultra Realistic 3D Police Credentials & Terminal
Elevate your police and law enforcement roleplay with the ultimate 3D badge and credential system for FiveM. Designed from the ground up for maximum immersion, performance, and multi-framework flexibility.
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### π Key Highlights
* **Hyper-Realistic 3D Bi-Fold Animation:**
An authentic leather bi-fold wallet that smoothly unfolds on your screen with dynamic lighting and high-definition metallic emblems (LSPD, BCSO, SASP, FIB, Ranger).
* **Physical Prop & Animations:**
Officers pull out a real badge wallet prop from their uniform, holding it up firmly for suspects to see, followed by a natural holstering animation.
* **Proximity Badge Flashing:**
Show credentials cleanly to nearby players within customizable range. Displays official photo, callsign, rank, department, and custom badge motto without interrupting their controls.
* **Modern High Command Terminal:**
A secure police desk interface where authorized supervisors select online officers, view live avatar previews, input custom callsigns, and mint official badges.
* **Jurisdiction / Department Locks:**
Prevent cross-department exploitation. LSPD officers can only issue LSPD credentials; BCSO can only issue BCSO credentials (fully toggleable to global mode in config).
* **Persistent Records System:**
Every badge issued is stored permanently on disk (`records.json`), ensuring badge records survive server restarts and allowing High Command audits at any time.
* **Zero Resource Drag (Optimized):**
Runs at **0.00ms idle** with clean NUI message passing and zero unnecessary tick loops.
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### βοΈ Requirements & Compatibility
* **Framework:** Qbox (`qbx_core`) OR QB-Core (`qb-core`)
* **Inventory:** `ox_inventory` OR `qb-inventory`
* **Dependencies:** `ox_lib`, `ox_target` (optional for desk interaction)
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### π Config Preview
All aspects of the script are readily configurable in `config.lua`:
* Toggle Department Issuance Restrictions on/off
* Custom authorized jobs, minimum grades (e.g., Lieutenant+), and boss overrides
* Callsign display format (`prefix`, `raw`, or `brackets`)
* Proximity display distance and duration
* Screen UI scale, position offset, and sound effect volume
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### π¦ What's Included
* Full resource files with clean, production-ready code
* High-definition badge emblems and wallet textures
* Lifetime support via Discord
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